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CommitAuraLiveLLM-generated commit messages and a push—one command, always consistent.Written in Rust, CommitAura reads the staged diff, summarizes changes, calls a language model for a clear, conventional-style commit message, and completes the commit-push cycle in a single step.
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TessellarityPrototypeAbstracted WebGPU Ocean → Modular Physics KernelForked from Yuya Matsuoka's MPM-MLS ocean demo, Tessellarity pulls the water code behind a clean plug-in interface, leaving a general WebGPU update loop that any WGSL module can drop into. The original ocean now lives as an upgraded plug-in (depth-tint, subsurface scattering, env-map lighting, opacity controls), while new fluid, cloth, or EM kernels can hot-reload via TypeScript hooks. A browser-native test harness keeps every module honest, turning a one-off water sim into a reusable, research-grade backbone—all in plain HTML + TS + WGSL.
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OuterSensePrototypeReal-time gaze tracking with a live 3-D head-and-screen twin.OuterSense V1 combines Mediapipe eye tracking with custom quaternion math to emit a sub-3 ms gaze ray and render a WebGL twin of the user and screen. It provides high-level events—focus enter, look away—for web apps and lays the groundwork for future robotics integration (LiDAR, voltage sensors).
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ClippdPrototypeSemantic, depth, and mask data fused into a live scene graph.Clippd streams each video frame through CLIP (semantics), MiDaS (depth), and a SAM-style segmenter, then merges the outputs into a per-pixel scene graph visualized in Three.js. A Rust ↔ Python bridge keeps compute kernels testable and fast.
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JJUGGPrototypeAutonomous Job Hunting PlatformA userscript-powered local web app capturing and analyzing job applications in real time—offering analytics, tracking, and a custom UI to optimize your job-seeking workflow.